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Форум » PAWNO » Уроки Pawno » [Урок] Создаем animlist
[Урок] Создаем animlist
Дмитрий Дата: Понедельник, 30.07.2012, 11:07 | Сообщение # 1 | Сообщить о нерабочей теме


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Quote
В public OnPlayerCommandText:


Code
if(strcmp("/animList", cmdtext, true, 10) == 0)
         {
                 ShowPlayerDialog(playerid, 2008, DIALOG_STYLE_LIST, "Анимации", "[1] Заводной\n[2] Медленный\n[3] Стриптиз\n[4] Руки вверх\n[5] Сесть\n[6] Встать\n[7- Замереть\n[8] Смирно\n[9] Рукопожатие\n[10] Привет кулаками\n[11] Пузом в пузо\n[12] Стоять\n[13] Читать рэп\n[14] Facepalm\n[15] Встать на колени\n[16] Крэк (сидеть)\n[17] Спать\n[18] Сидеть\n[19] Стоять на руках\n[20] Dealer\n[21] Гопник\n[22] Лежать", "Выбрать", "Отмена");
                 return 1;
         }


Quote
В public OnDialogResponse:


Code
if(dialogid == 1)
{  
     if(response)  
{  
     if(listitem == 0)  
{   
     SetPlayerSpecialAction(playerid, 5);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
         return 1;  
}  
     else if(listitem == 1)  
{  
         ApplyAnimation(playerid, "DANCING", "DAN_Loop_A", 4.0999, 0, 1, 1, 1, 1, 1);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 2)  
{  
SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4);  
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 3)  
{  
         SetPlayerSpecialAction(playerid, 10);
      return 1;  
}  
     else if(listitem == 4)  
{  
     ApplyAnimation(playerid, "Attractors", "Stepsit_in", 4.0999, 0, 1, 1, 1, 1, 0);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 5)  
{  
         ApplyAnimation(playerid, "Attractors", "Stepsit_out", 4.0999, 0, 1, 1, 1, 1, 0);  
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 6)  
{  
     ApplyAnimation(playerid, "FOOD", "SHP_Tray_Lift_Out", 4.0999, 0, 1, 1, 1, 1, 0);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 7)  
{  
         ApplyAnimation(playerid, "FOOD", "SHP_Tray_Out", 4.0999, 0, 1, 1, 1, 1, 0);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 8)  
{  
     ApplyAnimation(playerid, "GANGS", "hndshkca", 4.0999, 0, 1, 1, 1, 1, 0);
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 9)  
{  
     ApplyAnimation(playerid, "GANGS", "hndshkda", 4.0999, 0, 1, 1, 1, 1, 0);  
     PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);  
         return 1;  
}  
     else if(listitem == 10)  
{  
ApplyAnimation(playerid, "GANGS", "hndshkea", 4.0999, 0, 1, 1, 1, 1, 0);
         return 1;  
}  
     else if(listitem == 11)  
{  
     ApplyAnimation(playerid, "GANGS", "leanIN", 4.0999, 0, 1, 1, 1, 1, 0);
      SetPlayerChatBubble(playerid,"зивает",COLOR_PURPLE,30.0,10000);  
          return 1;  
}  
else  if(listitem == 12)  
{  
ApplyAnimation(playerid, "GANGS", "prtial_gngtlkB", 4.0999, 0, 1, 1, 1, 1, 0);  
         return 1;  
}  
else if(listitem == 13)  
{  
ApplyAnimation(playerid, "OTB", "wtchrace_lose", 4.0999, 0, 1, 1, 1, 1, 0);
     return 1;  
}  
else if(listitem == 14)  
{  
ApplyAnimation(playerid, "COP_AMBIENT", "Copbrowse_shake", 4.0999, 0, 1, 1, 1, 1, 0);  
     return 1;  
}  
else if(listitem == 15)  
{  
     ApplyAnimation(playerid, "CRACK", "crckidle1", 4.0999, 0, 1, 1, 1, 1, 0);
     return 1;  
}  
else if(listitem == 16)  
{  
ApplyAnimation(playerid, "CRACK", "crckidle2", 4.0999, 0, 1, 1, 1, 1, 0);  
     return 1;  
}  
else if(listitem == 17)  
{  
     ApplyAnimation(playerid, "JST_BUISNESS", "girl_02", 4.0999, 0, 1, 1, 1, 1, 0);
     return 1;  
}  
else if(listitem == 18)  
{  
ApplyAnimation(playerid, "DAM_JUMP", "DAM_Dive_Loop", 4.0999, 0, 1, 1, 1, 1, 0);
     return 1;  
}  
else if(listitem == 19)  
{  
     ApplyAnimation(playerid, "DEALER", "DEALER_IDLE", 4.0999, 0, 1, 1, 1, 1, 0);
}  
else if(listitem == 20)  
{  
ApplyAnimation(playerid, "TATTOOS", "TAT_ArmL_Out_T", 4.0999, 0, 1, 1, 1, 1, 0);
     return 1;  
}  
else if(listitem == 21)  
{  
ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1);
     return 1;  
}  
else if(listitem == 22)  
{  
ApplyAnimation( playerid, "DEALER", "DRUGS_BUY", 4.1, 1, 1, 1, 1, 1 ,1);  
     return 1;  
}  
else if(listitem == 23)  
{  
ApplyAnimation( playerid, "RYDER", "RYD_Die_PT1", 4.1, 1, 1, 1, 1, 1 ,1);  
     return 1;  
}  
else if(listitem == 24)  
{  
ApplyAnimation(playerid,"PED","SEAT_down", 4.1, 0, 0, 0, 0, 0 ,1);  
     return 1;  
}  
}  
else  
         {  
             return 1;  
         }  
}


Автор: UlkiorraJeezy


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Форум » PAWNO » Уроки Pawno » [Урок] Создаем animlist
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