Дмитрий |
Дата: Вторник, 25.06.2013, 17:47 | Сообщение # 1 | Сообщить о нерабочей теме
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Регистрация: | 03.12.2011
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Страна: | Российская Федерация |
Репутация: |
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Сообщений: | 1421 |
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| Автор: Jason7
Красивая мап карта которая сделана в виде туннеля из камней, выглядит оригинально и красиво. Должна подойти для дм/тдм серверов, ну или можно там провести соревнования какие-нибудь на лодках.
[spoiler="Скрины"] [/spoiler]
[spoiler="Код MAP карты:"]Код AddStaticVehicleEx(473,112.8000000,149.8999900,0.0 000000,0.0000000,158,164,15); //Dinghy CreateObject(6234,118.3000000,179.8000000,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (1) CreateObject(6234,117.7000000,254.8999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (2) CreateObject(6234,116.4000000,330.6000100,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (3) CreateObject(6234,115.4000000,405.7000100,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (4) CreateObject(6234,114.8000000,479.8999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (5) CreateObject(6234,114.2000000,544.9000200,0.000000 0,0.0000000,0.0000000,0.0000000); //object(canal_floor2) (6) CreateObject(896,103.6000000,508.6000100,-2.0000000,0.0000000,0.0000000,0.0000000); //object(searock06) (1) CreateObject(897,100.0000000,518.0000000,2.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (1) CreateObject(897,105.9000000,513.2999900,2.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (2) CreateObject(897,109.6000000,518.9000200,-4.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (3) CreateObject(896,130.5000000,519.5000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(searock06) (2) CreateObject(897,129.0000000,508.5000000,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (4) CreateObject(897,133.6000100,511.0000000,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (5) CreateObject(899,94.9000000,440.5000000,0.0000000, 0.0000000,0.0000000,0.0000000); //object(searock03) (1) CreateObject(898,110.7000000,447.0000000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (1) CreateObject(898,134.0000000,445.5000000,2.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock02) (2) CreateObject(897,128.5000000,441.3999900,-4.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (6) CreateObject(898,124.1000000,441.8999900,-7.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (3) CreateObject(898,117.0000000,441.2000100,-8.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (4) CreateObject(897,134.0000000,367.3999900,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (7) CreateObject(897,128.7000000,366.0000000,-3.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (8) CreateObject(897,122.5000000,367.2999900,-6.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (9) CreateObject(896,117.9000000,367.7999900,-9.0000000,0.0000000,0.0000000,0.0000000); //object(searock06) (3) CreateObject(896,105.1000000,368.2999900,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock06) (4) CreateObject(897,112.8000000,368.2000100,-5.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (10) CreateObject(897,102.9000000,292.7999900,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock01) (11) CreateObject(898,109.1000000,296.0000000,-3.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (5) CreateObject(898,117.0000000,296.1000100,-8.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (6) CreateObject(898,132.3999900,294.6000100,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock02) (7) CreateObject(899,122.2000000,291.6000100,-6.0000000,0.0000000,0.0000000,0.0000000); //object(searock03) (2) CreateObject(898,103.8000000,219.8000000,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock02) (8) CreateObject(898,110.9000000,220.5000000,-4.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (9) CreateObject(898,136.3000000,218.8000000,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock02) (10) CreateObject(898,128.3999900,217.5000000,-5.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (11) CreateObject(896,120.7000000,217.7000000,-9.0000000,0.0000000,0.0000000,0.0000000); //object(searock06) (5) CreateObject(17026,144.6000100,305.8999900,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (1) CreateObject(17026,140.8000000,351.2999900,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (2) CreateObject(17026,136.7000000,403.2999900,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (3) CreateObject(17026,139.8000000,449.5000000,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (4) CreateObject(17026,141.2000000,491.8999900,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (5) CreateObject(17026,140.1000100,542.2999900,-5.0000000,0.0000000,0.0000000,330.0000000); //object(cunt_rockgp2_) (6) CreateObject(17026,139.2000000,567.9000200,-5.0000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (7) CreateObject(17026,139.7000000,258.8999900,-5.0000000,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (8) CreateObject(17026,142.5000000,216.1000100,-3.0000000,0.0000000,0.0000000,330.0000000); //object(cunt_rockgp2_) (9) CreateObject(17026,141.8000000,168.8000000,-1.0000000,0.0000000,0.0000000,330.0000000); //object(cunt_rockgp2_) (10) CreateObject(17026,87.1000000,173.3999900,0.000000 0,0.0000000,0.0000000,320.0000000); //object(cunt_rockgp2_) (11) CreateObject(17026,79.6000000,214.3999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (12) CreateObject(17026,77.8000000,249.0000000,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (13) CreateObject(17026,79.1000000,276.3999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (14) CreateObject(17026,79.5000000,306.7999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (15) CreateObject(17026,76.1000000,341.2999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (16) CreateObject(17026,78.5000000,367.1000100,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (17) CreateObject(17026,76.1000000,398.7000100,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (18) CreateObject(17026,76.9000000,427.5000000,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (19) CreateObject(17026,74.1000000,466.8999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (20) CreateObject(17026,75.8000000,495.2999900,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (21) CreateObject(17026,76.0000000,525.0000000,0.000000 0,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_) (22) CreateObject(897,93.9000000,532.2999900,0.0000000, 0.0000000,0.0000000,0.0000000); //object(searock01) (12) CreateObject(898,94.3000000,542.7999900,-1.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (12) CreateObject(898,97.3000000,538.7999900,-1.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (13) CreateObject(898,97.3000000,549.5999800,-1.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (14) CreateObject(897,102.8000000,140.8999900,-1.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (13) CreateObject(897,108.8000000,141.2000000,-3.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (14) CreateObject(897,134.2000000,140.8999900,-2.0000000,0.0000000,0.0000000,0.0000000); //object(searock01) (15) CreateObject(900,102.0000000,155.8999900,20.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (1) CreateObject(900,135.1000100,162.2000000,19.200000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (2) CreateObject(900,133.8999900,178.1000100,18.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (3) CreateObject(900,96.3000000,171.7000000,18.8000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (4) CreateObject(900,139.1000100,195.0000000,16.600000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (5) CreateObject(900,91.8000000,193.3000000,22.3000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (6) CreateObject(900,136.3000000,210.6000100,19.000000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (7) CreateObject(900,91.7000000,206.0000000,20.2000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (8) CreateObject(901,139.3000000,224.0000000,14.800000 0,0.0000000,0.0000000,0.0000000); //object(searock05) (1) CreateObject(900,134.2000000,228.5000000,18.200000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (9) CreateObject(900,134.3000000,245.3999900,16.200000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (10) CreateObject(900,135.0000000,262.8999900,15.700000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (11) CreateObject(900,140.7000000,280.6000100,14.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (12) CreateObject(900,137.3999900,298.7999900,14.700000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (13) CreateObject(900,140.0000000,316.1000100,12.600000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (14) CreateObject(900,133.8999900,332.8999900,14.800000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (15) CreateObject(900,133.2000000,351.5000000,15.100000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (16) CreateObject(900,136.3000000,365.7999900,13.000000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (17) CreateObject(900,129.7000000,384.7999900,14.200000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (18) CreateObject(900,127.8000000,401.7000100,13.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (19) CreateObject(900,135.1000100,419.2000100,13.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (20) CreateObject(900,133.3999900,435.2000100,13.800000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (21) CreateObject(900,133.8999900,453.2000100,13.400000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (22) CreateObject(900,135.1000100,469.2999900,14.300000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (23) CreateObject(900,132.6000100,489.8999900,14.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (24) CreateObject(900,137.3999900,507.8999900,12.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (25) CreateObject(900,136.3000000,522.7000100,13.700000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (26) CreateObject(900,132.2000000,538.0000000,14.100000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (27) CreateObject(900,133.1000100,556.7999900,12.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (28) CreateObject(900,96.6000000,230.6000100,22.3000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (29) CreateObject(900,88.7000000,240.3000000,21.2000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (30) CreateObject(900,98.6000000,260.3999900,21.5000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (31) CreateObject(900,99.5000000,291.7999900,18.9000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (32) CreateObject(900,99.5000000,276.7999900,21.7000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (33) CreateObject(900,94.8000000,307.5000000,17.8000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (34) CreateObject(900,95.3000000,323.7999900,18.4000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (35) CreateObject(900,92.3000000,339.5000000,17.3000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (36) CreateObject(900,93.0000000,363.7000100,16.9000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (37) CreateObject(900,96.2000000,377.6000100,16.8000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (38) CreateObject(900,98.4000000,390.2999900,14.9000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (39) CreateObject(900,95.4000000,406.2999900,16.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (40) CreateObject(900,95.5000000,423.0000000,15.6000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (41) CreateObject(900,95.1000000,439.3999900,17.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (42) CreateObject(900,95.7000000,453.3999900,16.8000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (43) CreateObject(900,94.0000000,470.5000000,18.2000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (44) CreateObject(900,94.6000000,487.7999900,18.6000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (45) CreateObject(900,94.5000000,504.7999900,18.2000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (46) CreateObject(900,95.1000000,523.2999900,17.6000000 ,0.0000000,0.0000000,0.0000000); //object(searock04) (47) CreateObject(900,124.6000000,194.8999900,23.400000 0,0.0000000,0.0000000,70.0000000); //object(searock04) (48) CreateObject(900,115.1000000,173.8000000,25.500000 0,0.0000000,0.0000000,70.0000000); //object(searock04) (49) CreateObject(900,109.9000000,197.1000100,24.000000 0,0.0000000,0.0000000,80.0000000); //object(searock04) (50) CreateObject(900,114.0000000,224.3999900,25.200000 0,0.0000000,0.0000000,70.0000000); //object(searock04) (51) CreateObject(900,114.5000000,250.5000000,20.000000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (52) CreateObject(900,119.8000000,271.6000100,17.300000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (53) CreateObject(900,120.4000000,288.2000100,18.300000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (54) CreateObject(900,118.9000000,307.1000100,17.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (55) CreateObject(900,115.2000000,325.2999900,19.400000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (56) CreateObject(900,114.5000000,346.3999900,22.000000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (57) CreateObject(900,109.0000000,364.0000000,16.300000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (58) CreateObject(900,114.7000000,439.3999900,14.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (59) CreateObject(900,117.0000000,423.6000100,14.700000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (60) CreateObject(900,115.0000000,407.1000100,15.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (61) CreateObject(900,114.7000000,387.5000000,15.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (62) CreateObject(900,112.5000000,458.1000100,16.900000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (63) CreateObject(900,115.8000000,474.3999900,16.800000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (64) CreateObject(900,112.6000000,488.2999900,15.700000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (65) CreateObject(900,112.9000000,507.1000100,16.500000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (66) CreateObject(900,112.7000000,523.7000100,16.200000 0,0.0000000,0.0000000,0.0000000); //object(searock04) (67) CreateObject(899,124.4000000,172.5000000,20.000000 0,0.0000000,0.0000000,0.0000000); //object(searock03) (3) CreateObject(899,121.4000000,237.8999900,20.000000 0,0.0000000,0.0000000,0.0000000); //object(searock03) (4) CreateObject(899,121.5000000,214.7000000,20.000000 0,0.0000000,0.0000000,0.0000000); //object(searock03) (5) CreateObject(899,99.0000000,214.3999900,20.0000000 ,0.0000000,0.0000000,0.0000000); //object(searock03) (6) CreateObject(899,103.3000000,181.1000100,20.000000 0,0.0000000,0.0000000,0.0000000); //object(searock03) (7) CreateObject(806,106.1000000,547.7999900,4.2000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass) (1) CreateObject(811,105.1000000,542.7999900,1.8000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (1) CreateObject(820,101.4000000,529.7999900,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (1) CreateObject(814,104.4000000,495.1000100,3.0000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_bush18) (1) CreateObject(823,104.6000000,477.8999900,3.7000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (1) CreateObject(855,103.6000000,470.2999900,0.9000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (1) CreateObject(855,106.4000000,427.0000000,0.6000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (2) CreateObject(856,105.0000000,404.2999900,0.8000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (1) CreateObject(872,103.5000000,379.7000100,0.8000000 ,0.0000000,0.0000000,0.0000000); //object(gen_tallgrsnew) (1) CreateObject(820,106.1000000,347.7999900,0.8000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (2) CreateObject(822,107.8000000,338.7000100,2.8000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (1) CreateObject(759,105.0000000,322.0000000,1.0000000 ,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (1) CreateObject(759,105.0000000,309.2999900,0.7000000 ,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (2) CreateObject(759,104.0000000,313.8999900,0.9000000 ,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (3) CreateObject(759,106.8000000,275.2000100,0.9000000 ,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (4) CreateObject(759,107.2000000,281.5000000,0.8000000 ,0.0000000,0.0000000,0.0000000); //object(sm_bush_large_1) (5) CreateObject(818,108.6000000,257.6000100,4.4000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (1) CreateObject(818,108.4000000,252.8999900,4.4000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (2) CreateObject(819,108.1000000,247.3999900,2.5000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (1) CreateObject(821,106.4000000,231.6000100,2.7000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (1) CreateObject(825,109.6000000,212.2000000,2.6000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (1) CreateObject(827,109.6000000,197.1000100,4.3000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (1) CreateObject(827,109.3000000,193.3000000,4.4000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (2) CreateObject(827,107.7000000,167.1000100,4.4000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (3) CreateObject(855,107.0000000,163.2000000,0.7000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (3) CreateObject(856,106.0000000,157.5000000,0.9000000 ,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (2) [/spoiler]
From Russia With Love!
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