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Дмитрий Дата: Понедельник, 09.04.2012, 17:49 | Сообщение # 1 | Сообщить о нерабочей теме


Аватар для Дмитрий

Итак,начнём.
В начало мода

Code
#define VehicleSpeed_1       false
#define VehicleSpeed_2       true
#define VehicleSpeed_A       0
#define VehicleSpeed_B       6

new bool:R_Vehicle[MAX_PLAYERS] = false;
new PlayerText3D:stext[MAX_PLAYERS];
new PlayerText3D:stext2[MAX_PLAYERS];
new Speed[MAX_PLAYERS];


Далее в
public OnPlayerDisconnect(playerid, reason)
Вставляем

Code
R_Vehicle[playerid] = VehicleSpeed_1;
 

В public OnPlayerSpawn(playerid)

Code
R_Vehicle[playerid] = VehicleSpeed_1;  


В public OnPlayerDeath(playerid, killerid, reason)

Code
R_Vehicle[playerid] = VehicleSpeed_1; 


в public OnGameModeExit()

Code
  for(new i = 0; i < MAX_PLAYERS; i++)
{
DeletePlayer3DTextLabel(i,stext[i]);
}


Если этого паблика у вас нету,вот собранный уже,просто вставить во все public

Code
public OnGameModeExit()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
DeletePlayer3DTextLabel(i,stext[i]);
}
return 1;
}


в public OnPlayerStateChange(playerid, newstate, oldstate)

Code
if(newstate == PLAYER_STATE_DRIVER)
{
stext[playerid] = CreatePlayer3DTextLabel(playerid,"KM/H",0x008080FF,0,-2.1,0.25,10.0,INVALID_PLAYER_ID,GetPlayerVehicleID(playerid),1);
stext2[playerid] = CreatePlayer3DTextLabel(playerid,"{006400}[                   ]",0x008080FF,0,-2.1,0.1,10.0,INVALID_PLAYER_ID,GetPlayerVehicleID(playerid),1);
R_Vehicle[playerid] = VehicleSpeed_2;
}
else if(newstate == PLAYER_STATE_ONFOOT)
{
R_Vehicle[playerid] = VehicleSpeed_1;
DeletePlayer3DTextLabel(playerid,stext[playerid]);
DeletePlayer3DTextLabel(playerid,stext2[playerid]);

}


в public OnPlayerExitVehicle

Code
R_Vehicle[playerid] = VehicleSpeed_1; 


В public OnPlayerUpdate(playerid)

Code
if(IsPlayerInAnyVehicle(playerid))
{
if(bool:R_Vehicle[playerid] == VehicleSpeed_2)
{
static UpdateSpeed_R[MAX_PLAYERS];
if(UpdateSpeed_R[playerid] >= VehicleSpeed_B)
{
new string[64];
new string2[64];
Speed[playerid] = GetPlayerSpeed(playerid);
string2[0] = '[';
for(new i = 1; i < 18; i++)
{
string2[i] = ' ';
}
string2[18] = ']';
if((Speed[playerid]/10 > 0) && (Speed[playerid]/10 < 17)){
for(new i = 1; i < 18; i++)
{
if(i < Speed[playerid]/10){
string2[i] = '|';
}else{
string2[i] = ' ';
}
}
}
format(string2, sizeof(string2), "{006400}%s",string2);
format(string, sizeof(string), "KM/H {006400}%d", GetPlayerSpeed(playerid));
UpdatePlayer3DTextLabelText(playerid, stext[playerid], 0x008080FF, string);
UpdatePlayer3DTextLabelText(playerid, stext2[playerid], 0x008080FF, string2);
UpdateSpeed_R[playerid] = VehicleSpeed_A;
return 1;
}
else UpdateSpeed_R[playerid] ++;
}
}


И куда нибудь в конец мода

Code
stock GetPlayerSpeed(playerid)
{
new Float:ST[4];
if(IsPlayerInAnyVehicle(playerid))
GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]);
else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 150.3;
return floatround(ST[3]);
}


Скрин :


From Russia With Love!
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